
ASCII ROGUELIKE
C++
Team Members – Solo
ASCII Roguelike using basic C++ concepts like:
Encapsulation, Abstraction, Information Hiding, Inheritance, Polymorphism and Data Abstraction

Deferred Rendering
DirectX 11 & C++
Team Members – Solo
This is my process and experience with trying to execute deferred rendering with DirectX 11 and C++

Studs
DirectX 11 & C++
Team Members – 4
Worked on: Normal Maps, Renderer class, Post processing, Fade-in effect & Skybox blending